
01_
passion = 'Game Dev & Systems',
location = 'Aalborg, Denmark',
age = 22,
languages = {'Danish', 'English'},
discipline = 'Disciplined by iron, driven by code.'
// use keyboard
// arrows to play
// food left

const jakob_2010 = {
passion: 'football',
skills: '[ kicking things ]',
}
// ↓ 14 years of character development later
const jakob_now = {
passion: 'code',
skills: '[ actually useful things ]'
}
UCN Aalborg
Studying IT Technology (Datamatiker) with a focus on system architecture, software development, and business IT. Building real production systems alongside coursework.
LuaU
Primary language since 2017. Combat systems, game logic, algorithms, GUI — built across dozens of Roblox projects.
Java
Core academic language. Built multiple inventory management systems in Eclipse — library, construction supplier, and an ongoing farmer system.
SQL / Azure
Hands-on with MSSQL on Azure. Designed relational schemas, views, and complex queries powering the CoachData live analytics engine.
C# / Unity
Unity Engine development. Object-oriented game architecture, component systems, and desktop application development.
React + Vite
Built the entire CoachData frontend — shot maps, player rating UI, assist network graphs. React + Vite, deployed live on Vercel.
Next.js
Powers this very portfolio. If you're reading this, the deployment worked.
Production_Builds

CoachData
Enterprise handball analytics SaaS. Shot maps, player ratings, phase analysis, assist networks — built for real clubs.
Stack_for_Brainrots
Roblox incremental simulator. 22.3K+ visits, 175 favourites, peaked at 80 concurrent players.